Andrew Payne is a licensed architect and software developer whose work focuses on computational design strategies for the architecture, design, engineering, and construction industries. In 2014 Andrew completed his doctoral degree at Harvard’s Graduate School of Design. His dissertation investigated personalized intelligent building control strategies for office spaces. He also holds a Master of Architecture degree from Columbia University’s Graduate School of Architecture, Planning, and Preservation and a Bachelor of Science from Clemson University.

Prior to joining Proving Ground, Andrew worked as a Principal Research Engineer at Autodesk, Inc. where he applied his skills to build 3D voxel-based modeling and structural simulation tools. He has lectured and taught workshops throughout the United States, Canada, and Europe. His work received the Innovative Research Award of Excellence from ACADIA and the Community Contribution award from the Association for Robots in Architecture (RobArch).

Andrew has also coauthored several software plugins and desktop applications. In 2010 Andrew and Jason K. Johnson published Firefly which connects physical devices like sensors, actuators, microcontrollers, and other input/output devices to Grasshopper’s parametric visual scripting environment. In 2015 Andrew and Panagiotis Michalatos released Monolith, a voxel-based simulation and modeling tool for multi-material 3D printing. Monolith was acquired by Autodesk, Inc in 2015.