Our 2018 summer research internship has come to the finish line! In the last 8 weeks, the Proving Ground research team developed design uses cases for multi-objective evolutionary solvers and created game engine prototypes to visualize complex spatial databases. The team learned a lot this summer and we wish Maren and Ian all the best … Continue reading Summer 2018 – Part 2
I am happy to announce that our paper "A Novel Mesh-based Workflow for Complex Geometry in BIM" has been accepted to ACADIA's 2017 conference: "Disciplines and Disruptions." hosted by MIT! The paper, co-authored by Dave Stasiuk and I, will be included in the peer-reviewed research proceedings. The research builds upon our recent work in utilizing … Continue reading We’re Presenting New Research at ACADIA!
Earlier this summer, I previewed some of our research on machine learning which focused on potential applications for the building industry. I am now pleased to announce that these explorations have been released as a new extension to our LunchBox tools for Grasshopper: LunchBoxML. LunchBoxML exposes new open source components built on a popular machine … Continue reading Machine Learning with LunchBoxML
We are in the heat of the summer season and we have invited summer interns to work with us to experiment with new concepts and technologies. In 2016, we focused on rapid development of focused problem-first workflows and published our content as an open source project. This year, Ally and Nazanin have joined us for … Continue reading Analytics, machines, and our summer so far…